July 15, 2013
- Lag compensation for detonators.
- Player deceleration no longer applies over ledges.
- Terminal readying balanced, as well as file amounts.
- Health/Credit delay in network games fixed.
- Secret trace expiration timer now appears when it should.
- A player could sometimes fall through a floor on top of a ladder.
- On rare occasions, the agent could fall between the stairs and floor below it.
- Secret orbs now correctly show three for the winning team.
- Detonators now correctly damage shield.
- Start button not enabling once a player has left a game lobby fixed.